Bunker
A catastrophe. Fewer seats than people. Prove you belong.
4–16 players · 30 min
Rules
- A catastrophe has struck. The bunker has fewer seats than players.
- Everyone gets a set of cards: profession, biology, health, hobby, baggage, fact, special ability.
- Each round players reveal one trait and argue their usefulness.
- After discussion — vote on who to keep out. The excluded leave the game.
- Those who remain when the seats are filled win.